Why is this trippy fever thing so big?


#1

I was just playing a normal curve fever pro game and someone shot a trippy fever and look at how big it is.
PS: (its on the left of the screen)


#2

This is very common for me. I don’t know the cause of the issue, but the collision detection remains the same (I’ve driven into them before) so it’s a client-side problem, not to be concerned.

Happy curving!


#3

If I recall correctly it’s a bug where the deploy animation for the fever runs twice, causing it to megasize. It’s just a graphical glitch though, so the radius of the actual fever is still normal.


#4


Thats common…

  1. Big fever
  2. Stealth Mine is bigger than screen

#5

It is most likely a desync bug. It is pretty much around since the start. Probs even the devs dont know why this is happening.


#6

OK… Lol that “desync” bug is kinda common


#7

That is one big mine :joy:


#8

No its stealth mine


#9

thanks guys