Yeah, I actually don’t understand. In FFA you [I mean devs ofc] already had the “dummy match” implemented against bots which introduces new players to the game in more harmless manner. What is the obstacle of doing exactly the same for teams? The bots are already implemented, they could just play exactly the same as they did*.
I see it often, new players just don’t have time to understand, they either leave quickly or spend the whole 1st match asking what it means that one circle has an “attack” label and the other the “donate” label and how you get 100 points and so on.
(* Of course, it would mean the bots would not try to attack the enemy base, or donate, or actually do anything useful from the Team-mode perspective. But so what? The point is anyway (and always was, in FFA, judging by how the bots were implemented) to make the newcomer win this match no matter how bad they play - so bots who play Teams thinking that they play FFA is a perfect way to ensure this )