Welp this seems to be also a report but the main thing here is the feature request.
I have just played with a player called Adam420, not sure what he meant but at the start he was extremly laggy, in such a way his movements updates were completely unpredictable and he got a clear advantage. When I said he was laggy he stopped being laggy and said “Now?” and I said that it got better, I thought it was some router problem or something related. Then he said “It’s easier to kill you sey” I think sey was a typo for “see”, so I think he was on purpose lagging his connection on reducing the rate that his client was sending packages to obfuscate his moves and kill others. (He also used the speed power to make it even worst)
So here is my proposal, limit players that are too laggy, stablish a certain ping and if a player’s ping goes above it for more than [X] seconds kick him. This would help alot Thanks for reading.
(Also it would stop Adam too )