Suggestion: Reward players for winning games by reducing crate cooldowns. The top 3 positions could get 30, 15, or 5 minute reductions respectively across all currently active crates.
Reason: Although I like how the crate system works - encouraging you to play with various builds in order to gain rewards, as well as providing more rewards as you progress due to having more module combinations - there doesn’t seem to be much incentive to continue playing. Once you get your 8 (or less) crates for the day, you’re basically done for that day. No incentive to continue playing leads to there being less active players which then leads to the game feeling dead at times.
I realize the devs want this game’s progression system to be a lot longer than in other games, but I feel this addition wouldn’t harm that idea too much. It would still take a long time to progress because, even if best case scenario you won every match, it would still be taking about 34+ matches to quickly open your batch of crates. (I don’t know how long on average every match lasts, so I’m just guessing it’d take at least a few straight hours of playing. hence the 34 instead of 40)