Pickups Guide

guide
pickups

#1

There are 2 types of pickups: orange and green.
Green affects your player.
Orange affects other players.

There are 3 kinds of orange:
>> = speed up other players
hand = slow down other players
big triangle = make the other players become huge (up to 3 times)

There are 4 kinds of green:
coil = force field, allows you to cross over trails without harm (but not the edge of the playing field)
hand = brakes player
small triangle = makes player smaller (helps you escape from tight places)
>> = speeds up player


Guide for pickups
#2

image = slows down other players
image = make the other players become huge (up to 3 times)
image = speed up other players


#3

image = force field, allows you to cross over trails without harm (but not the edge of the playing field)
image = brakes player
image = makes player smaller (helps you escape from tight places)
image = speeds up your player


#4

force field, allows you to cross over trails without harm (but not the edge of the playing field)

you mean… the high jump that uses the same icon for the ‘‘jump’’ module…
Screenshot_2
slightly better explanation in my opinion