This will be a post on how to nerf Angle properly and why this Change is really bad for the Community.
First of all. It seems to me that angle has never been a problem. Problems just arose when Che came along. Sure Angle was always ok but noone ever seemed to be rediculously OP with it. I would argue that no other Player requires Angle to be nerfed.
So how should we go about nerfing Angle ? To nerf a Module 3 things have to be fullfilled. The Module hast to be stronger with less effort and less Skill. Is this the Case for Angle ? Thats actually a question that we cant answere at all. There has never been a player like Che. That indicates that a lot of skill is in involved. Does it take less effort to play ? Id say no. The timing to holeslide is 1/20 of a second to hit that consistently is hella stressfull. When i saw Magicans video of him holesliding showing his fingers, I lauged my ass of. Why ? I could have never imagined that people are such tryhards in a cute game like this.
But there is one thing that may be the case. Angle seems to have a higher skillceling than the normal curve. That means that if u master Angle u can get waay better than other playstyles could ever become and potentially even become unchallanged.
This is what happend to Che. He just is really good.
We should maybe ask Che what he thinks. He probably knows and has some sugestions of how to get Angle in line with the other playstyles.
The Change that was made to Angle was a nerf aimed specificly at Che but hitting all Angle players simultaniously. It changed the module instead of nerfing it. A nerf to Angle should aim at the skillceling. But this is not what happend at all. U guys just killed Angle. Forcing everyone that has thousends of games with it, to eigher quit or pick up somthing else. This game is already dieing should we really make some dedicated players leave?
Here are some sugestions for good Angle changes (but still ask Che).
-Make holesliding impossibile, eigher by adding a minumum timing for 2 angle turns or disable hole points if Angle is activated.
This alone should cost Che 20 - 30 points per Game.
-Less defence on Angle.
But remember that this is a tough topic. Should We nerf him so Hard that hes not Rank one anymore ?
This Changes also dont really effect other Angle players.
If u have questions about the minimum timing i have thought that through and can asnwhere wuestions of how this could be implemented.
I also hate the current atmosphere reguarding Che. He is not a bad Guy at all but you guys are laughing your behind his back because he is forced out of the game.
Here is a fun fact for you. If angle stays like this, Che will stay the best player of all time. Because there has never and ther will never be a Player that was so good he got kicked out of the game by shuting down his playstyle.
I really hope i can prevent a disaster happening with this post. Permanent Angle is a Playstyle that rewards Skill and dedication. It should not be killed.
I will make some enemys with this but whatever.
Have a lovely day