Understanding your Powers
This guide is to give you the offensive and defensive stats on all your Modules/Powers for easier comparison, as well as go into detail about how what these stats mean and how they’re used in game.
So, attack and defense appear pretty self explanatory:
If you have an attack with 20%, a hit with it will steal 20% of the target’s points.
While if the target is wearing a defensive module worth 30%, they’ll keep 30% of the points they would have lost otherwise.
But what happens when you wear two defensive modules?
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Thankfully, the devs have given us the formula that answers this question:
Points * Attack * (1 - DefenseUp) * (1 - DefenseDown) = PointsStolen
When inputting attack and defense values into that formula, it’s best to change the values from a percent to a decimal. For example, 12.8% would be converted to 0.128
What we want to focus on is how both defense values interact.
(1 - DefenseUp) * (1 - DefenseDown)
To keep things simple, let’s assume the target’s defense values are both 30%, so both 0.30
(1 - 0.30) * (1 - 0.30)
Each formula in these brackets basically translates to one full attack minus 30%
(0.70) * (0.70)
And one full attack minus 30% of course equals only 70% of the attack.
But when you multiply both of those, you lessen the attack even further.
Gone are the days where your defense was just an average of both your powers. Now, both defense values will effectively stack; furthering how much defense you actually have.
Last updated: 12/03/2018 at 10:46 PM CEST for Update 1.5.0