For homing missile bug, I noticed it happen a few more times. The following information may be useful about it:
- It shows the point values appear as if you hit the person(for example, -18 in red from the enemy and +18 in green above you). Furthermore, it does not show the animation of the points actually flowing to you.
- The homing missile continues in its path after “hitting” the enemy.
For the air death bug, it also happened once more to me:
It occurred in quick play, and in both the custom room and quick play instances, I was the one who fired the time bomb, and I was the one who died an air death near its prior explosion radius.
For the flashing bug: It also happened once more, to me. I was purple. I began flashing when I became terribly close to crashing into another person’s curve, but avoided it narrowly. It was the same sort of flashing that appears when a ship spawns, or dies, so perhaps I went close enough to the curve for the AI to think I died?
It also happened to Owl in the most recent curvepro tournament for no attack modules.