Curve Fever Update Notes | 30-11-2022 | 3.11 | Balance patch


#1

FIXED

  • Fixed ghost matches for quickplay that would not update such as slots not filling up.
  • Fixed matches not getting destroyed properly some times.
  • Fixed uneven player slot count in custom lobbies not displaying slots properly.
  • Fixed errors when loading some player profiles and matches.

LASER REWORK

  • Laser stays in place when fired now.
  • Removed min/max attack based on angle
  • Speed and rotate reduction only applied during warmup time.
  • Attack increased to 14% (was 12%)
  • Windup time decreased to 0.6s (was 0.7s)
  • Thickness increased to 6 (was 4)
  • Cooldown reduced to 6s (was 7s)
  • Duration decreased to 0.1s (was 0.45s)

BUFFED

  • Homing missile attack increased to 7.3% (was 6.5%)
  • One shot attack increased to 14% (was 13%)
  • Activation delay for all fevers decreased to 0.55s (was 0.6s)
  • Thick fever attack increased to 14.1% (was 13.8%)
  • Low-res fever attack increased to 13.3% (was 12.8%)
  • Steer-less fever attack increased to 12.3% (was 11.6%)
  • Trippy fever attack increased to 12.8% (was 12.4%)
  • Speedy fever attack increased to 11.3% (was 11%)
  • Clock block fever attack increased to 12.8% (was 12.5%)
  • Blind fever attack increased to 13.3% (was 12.7%)
  • Reverse fever attack increased to 9.8% (was 8.8%)
  • Mine attack increased to 10% was (9%)
  • Stealth mine attack increased to 11% (was 8.7%)
  • Trigger bomb attack increased to 13% (was 12.6%)
  • Shield reflect bullet attack increased to 80% (was 50%)
  • Shield cooldown decreased to 5s (was 6s)
  • Hide self defense increased to 19% (was 18%)
  • Teleport cooldown decreased to 5.5s (was 6.7s)
  • Teleport defense increased to 16% (was 15%)

NERFED

  • Scatter shot bullet speed decreased to 4 (was 5)
  • Scatter shot cooldown increased to 5s (was 3s)
  • Double shot attack decreased to 14.7% (was 15%)
  • Trigger bomb cooldown increased to 5s (was 4s)
  • Stealth mine cooldown increased to 5.5s (was 4s)
  • Time bomb activation delay increased to 0.5s (was 0.45s)
  • Time bomb cooldown increased to 4.5s (was 4s)
  • Jump cooldown increased to 5s (was 4.5s)
  • Brake defense decreased to 16% (was 16.5%)
  • Brake cooldown increased to 5s (was 4s)
  • Thin defense decreased to 27% (was 28%)
  • Shield duration decreased to 1s (was 1.1s)

#2

Laser has been updated but the info on laser when you look at it in the shop is wrong. Just letting you know, Im sure you were going to fix it and im just being annoying

EDIT btw i think the update is great but we’ll just need to wait for any power creep if there is any