Curve Fever Pro Update Notes | 04-10-2019 | 2.0.5 | Balance Update


#1

NEW

  • Added the ability to upload custom avatars if you are a VIP.
  • Added a new shop tab for powers.

CHANGED

  • Changed the crate-open time to 2 hours.

FIXED

  • Fixed border collision to be more accurate. - Previously it would only trigger collision when completely being over the border, now it’s as soon as you touch it. (can still touch the white part)

  • Fixed fevers and items being rendered outside border for smaller fields.

BUFFED

  • Double shot attack to 15.6% (was 14.4%)

  • Laser attack to 13.4% (was 10.3%)

  • Thick attack to 13.7% (was 12.1%)

  • Clock Block attack to 11.7% (was 10.3%)

  • Time Bomb attack to 14.3% (was 12.8%)

  • Speed Burst defense to 11.5% (was 6%)

  • Shield defense to 30% (was 10%)

  • Hide Self defense to 17.6% (was 4%)

NERFED

  • Single shot attack to 13.1% (was 13.9%)

  • Side shot attack to 14.1% (was 14.4%)

  • Multi shot attack to 14% (was 15%)

  • Scatter shot attack to 19.8% (was 20.5%)

  • Homing attack to 5.1% (was 6%)

  • Zap attack to 19.8% (was 20%)

  • Trippy attack to 11.7% (was 11.8%)

  • Curve Blind attack to 12.2% (was 12.8%)

  • Speedy attack to 10.1% (was 10.5%)

  • Mine attack to 7.8% (was 9%)

  • Stealth Mine attack to 7.9% (was 8.9%)


Guide: Understanding your Powers
#2

Cool update, especially the VIP feature :heart_eyes:

For the balancing: Seems pretty interesting, I am a little surprised that jump was not touched at all. Otherwise saw most of them coming :muscle:t3:

My combo was again nerved :joy: as always haha but yea that was probs not my fault cause I mostly lost with it :joy:


#3

OK

VIP is fine now.